The polling feature on video conferencing tools such as Zoom or Teams allow you as the facilitator to quickly gauge the thoughts of people in your virtual space.
Bet on the crowd turns this function into a quick activity to build energy at the top of your team meetings. The exercise can also be drawn upon to help your team get to know a little more about each other. You may even learn interesting and previously undiscovered things about colleagues you’ve been on video calls with for months!
In the virtual space this exercise uses the polls function in Teams or Zoom.
Participants will also need a pen and paper to write down their guesses.
During the polling stage it’s important to emphasise the point that people are voting for what they would choose as opposed to what they think the group will select. This is an important distinction to make and muddling this up can cause confusion.
Be sensitive to what may be going on for those in your call and avoid selecting ‘or’ questions that might cause upset or a negative reaction.
This exercise is great for stimulating discussion in your group and encouraging voices to be heard at the beginning of a team mind-mapping session or retrospective. You might be surprised by what captures the imagination of those on your call!
A great thing about this exercise is you can ask as many or few questions as you like. The game can work by asking one question or multiples.
This exercise can be crafted to fit the specific context of your team. When I did this exercise with a group I work with I was able to ask ‘or’ questions specific to things that had happened to our team recently, user stories we’d been working on, or amusing situations that had happened.
What suggestions do you have for ‘or’ statements? Please reach out and let us know your best questions.
Chris is an experienced Scrum Master with a demonstrated history of challenging the assumptions that impede Agile transformation. He's passionate about people and fostering the culture needed to grow and deliver great digital products.
Chris is a skilled trainer who has a hunger for learning, something he role models and aims to impart on the individuals and teams he works with. He's a Doctor of Philosophy with a background in further education and was a lecturer in history before becoming a Scrum Master.
SUPERPOWERS | Putting people first. Training. Education.
KRYPTONITE | Archaic processes. ‘Yes, but’. Expensive Post-it notes.
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